What do Twilight, Harry Potter, and Minecraft have in common? No, it’s not that people want to make out with all the monsters – they’ve all eventually had parts of them split into two.
The upcoming Caves and Cliffs update for Minecraft was due this Summer, and it’s still coming – but only the first part. In a decision Mojang are calling “difficult” due to the ambition of the extra content, which includes new blocks, new terrain generation, and new mobs, they have decided to split it, so that they can deliver some of it on time while taking extra time on the rest of it. The second part of the update will arrive “around the holiday season”.
“The first part of the Caves & Cliffs Update will focus on some cute and fun mobs, cool items, and new blocks such as: Goat, Axolotl, Crystals + Spyglass + Geodes + Tinted Glass, Copper + Lightning Rod, Glow Squid + Glow Ink, Powder Snow, Lush Cave Blocks, Dripstone Cave Blocks, Deepslate + Ore Variants, Glow Lichen, and Multiplayer Sleeping Rule (Java only).”
“We know this news is disappointing to many of you, but there are several reasons for this change,” the Mojang blog reads today. The staff blog post notes that they intend to deliver “the most polished experience possible,” and the technical challenges that come with revamping the world generation alone require much more consideration and bug testing.
However, it’s not just the extra time that it takes to test for, find, and fix bugs. “We also prioritise our team’s health,” the blog post says, stating that they didn’t want the team to work long hours, and that the pandemic means working from home, which has affected morale and the ability to work as a team. “Because our workflow is so complex and collaborative, not having the option to walk up to someone and ask for help makes everything take longer.”
Most of the big questions are answered in a separate FAQ on the website, if there’s anything else you want to know.